🐛 Raffiche le nombre de virus restant
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@ -31,6 +31,9 @@ let colors = ['bleu', 'rouge', 'vert'];
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function preload() {
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function preload() {
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that = this;
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that = this;
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this.scale.scaleMode = Phaser.Scale.ScaleManager.SHOW_ALL;
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this.scale.pageAlignHorizontally = true;
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this.scale.pageAlignVertically = true;
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this.load.audio('shoot', [ 'sound/shoot.ogg', 'sound/shoot.mp3' ]);
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this.load.audio('shoot', [ 'sound/shoot.ogg', 'sound/shoot.mp3' ]);
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this.load.audio('win', [ 'sound/win.ogg', 'sound/win.mp3' ]);
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this.load.audio('win', [ 'sound/win.ogg', 'sound/win.mp3' ]);
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this.load.image('target', 'img/target.png');
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this.load.image('target', 'img/target.png');
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@ -59,12 +62,12 @@ function create() {
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shoot = this.sound.add('shoot');
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shoot = this.sound.add('shoot');
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win = this.sound.add('win');
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win = this.sound.add('win');
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enemiesText = this.add.text(16, 16, 'virus restant : '+maxEnemies, { fontSize: '32px', fill: '#000' });
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graphics = this.add.graphics();
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graphics = this.add.graphics();
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graphics.fillGradientStyle(0x3d6d7d, 0x3d6d7d, 0x9addf3, 0x9addf3, 1);
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graphics.fillGradientStyle(0x3d6d7d, 0x3d6d7d, 0x9addf3, 0x9addf3, 1);
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graphics.fillRect(0, 0, width, height);
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graphics.fillRect(0, 0, width, height);
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enemiesText = this.add.text(40, 40, 'virus restant : '+maxEnemies, { fontSize: '32px', fill: '#000' });
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viruses = new Array(maxEnemies).fill(null).map(
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viruses = new Array(maxEnemies).fill(null).map(
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function() {
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function() {
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let color = colors[Math.floor(Math.random() * colors.length)];
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let color = colors[Math.floor(Math.random() * colors.length)];
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