✨ Finishing 7 new elements
This commit is contained in:
parent
1dcfd757e8
commit
f6539aedaa
66
Dropbox/3-chefs.py
Normal file
66
Dropbox/3-chefs.py
Normal file
@ -0,0 +1,66 @@
|
||||
class AbstractCook:
|
||||
def __init__(self):
|
||||
self.food_name = ""
|
||||
self.drink_name = ""
|
||||
self.food = 0
|
||||
self.drink = 0
|
||||
|
||||
def add_food(self, amount, price):
|
||||
self.food += amount * price
|
||||
|
||||
def add_drink(self, amount, price):
|
||||
self.drink += amount * price
|
||||
|
||||
def total(self):
|
||||
return "{}: {}, {}: {}, Total: {}".format(
|
||||
self.food_name,
|
||||
str(self.food),
|
||||
self.drink_name,
|
||||
str(self.drink),
|
||||
str(self.drink + self.food)
|
||||
)
|
||||
|
||||
|
||||
class JapaneseCook(AbstractCook):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.food_name = "Sushi"
|
||||
self.drink_name = "Tea"
|
||||
|
||||
|
||||
class RussianCook(AbstractCook):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.food_name = "Dumplings"
|
||||
self.drink_name = "Compote"
|
||||
|
||||
|
||||
class ItalianCook(AbstractCook):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.food_name = "Pizza"
|
||||
self.drink_name = "Juice"
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
# These "asserts" using only for self-checking and not necessary for auto-testing
|
||||
|
||||
client_1 = JapaneseCook()
|
||||
client_1.add_food(2, 30)
|
||||
client_1.add_food(3, 15)
|
||||
client_1.add_drink(2, 10)
|
||||
|
||||
client_2 = RussianCook()
|
||||
client_2.add_food(1, 40)
|
||||
client_2.add_food(2, 25)
|
||||
client_2.add_drink(5, 20)
|
||||
|
||||
client_3 = ItalianCook()
|
||||
client_3.add_food(2, 20)
|
||||
client_3.add_food(2, 30)
|
||||
client_3.add_drink(2, 10)
|
||||
|
||||
assert client_1.total() == "Sushi: 105, Tea: 20, Total: 125"
|
||||
assert client_2.total() == "Dumplings: 90, Compote: 100, Total: 190"
|
||||
assert client_3.total() == "Pizza: 100, Juice: 20, Total: 120"
|
||||
print("Coding complete? Let's try tests!")
|
21
Dropbox/conversion-into-camelcase.py
Normal file
21
Dropbox/conversion-into-camelcase.py
Normal file
@ -0,0 +1,21 @@
|
||||
def to_camel_case(name):
|
||||
name = name[0].upper() + name[1:]
|
||||
while True:
|
||||
try:
|
||||
index = name.index("_")
|
||||
name = name[0:index] + name[index+1].upper() + name[index+2:]
|
||||
except ValueError:
|
||||
break
|
||||
return name
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
print("Example:")
|
||||
print(to_camel_case('name'))
|
||||
|
||||
# These "asserts" using only for self-checking and not necessary for auto-testing
|
||||
assert to_camel_case("my_function_name") == "MyFunctionName"
|
||||
assert to_camel_case("i_phone") == "IPhone"
|
||||
assert to_camel_case("this_function_is_empty") == "ThisFunctionIsEmpty"
|
||||
assert to_camel_case("name") == "Name"
|
||||
print("Coding complete? Click 'Check' to earn cool rewards!")
|
36
Dropbox/the-most-frequent-weekdays.py
Normal file
36
Dropbox/the-most-frequent-weekdays.py
Normal file
@ -0,0 +1,36 @@
|
||||
from datetime import date, timedelta
|
||||
|
||||
|
||||
def most_frequent_days(a):
|
||||
week = ["Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "Sunday"]
|
||||
days = {"Monday": 0, "Tuesday": 0, "Wednesday": 0, "Thursday": 0, "Friday": 0, "Saturday": 0, "Sunday": 0}
|
||||
plus_a_day = timedelta(days=1)
|
||||
first_date = date(a, 1, 1)
|
||||
last_date = date(a, 12, 31)
|
||||
while first_date <= last_date:
|
||||
days[week[first_date.weekday()]] += 1
|
||||
first_date += plus_a_day
|
||||
return [day for day, count in days.items() if count == max(days.values())]
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
print("Example:")
|
||||
print(most_frequent_days(1084))
|
||||
|
||||
# These "asserts" are used for self-checking and not for an auto-testing
|
||||
assert most_frequent_days(1084) == ['Tuesday', 'Wednesday']
|
||||
assert most_frequent_days(1167) == ['Sunday']
|
||||
assert most_frequent_days(1216) == ['Friday', 'Saturday']
|
||||
assert most_frequent_days(1492) == ['Friday', 'Saturday']
|
||||
assert most_frequent_days(1770) == ['Monday']
|
||||
assert most_frequent_days(1785) == ['Saturday']
|
||||
assert most_frequent_days(212) == ['Wednesday', 'Thursday']
|
||||
assert most_frequent_days(1) == ['Monday']
|
||||
assert most_frequent_days(2135) == ['Saturday']
|
||||
assert most_frequent_days(3043) == ['Sunday']
|
||||
assert most_frequent_days(2001) == ['Monday']
|
||||
assert most_frequent_days(3150) == ['Sunday']
|
||||
assert most_frequent_days(3230) == ['Tuesday']
|
||||
assert most_frequent_days(328) == ['Monday', 'Sunday']
|
||||
assert most_frequent_days(2016) == ['Friday', 'Saturday']
|
||||
print("Coding complete? Click 'Check' to earn cool rewards!")
|
21
Dropbox/unlucky-days.py
Normal file
21
Dropbox/unlucky-days.py
Normal file
@ -0,0 +1,21 @@
|
||||
from datetime import date
|
||||
|
||||
|
||||
def checkio(year: int) -> int:
|
||||
count = 0
|
||||
for month in range(1, 13):
|
||||
current_date = date(year, month, 13)
|
||||
if current_date.weekday() == 4:
|
||||
count += 1
|
||||
return count
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
print("Example:")
|
||||
print(checkio(2015))
|
||||
|
||||
# These "asserts" using only for self-checking and not necessary for auto-testing
|
||||
assert checkio(2015) == 3, "First - 2015"
|
||||
assert checkio(1986) == 1, "Second - 1986"
|
||||
assert checkio(2689) == 2, "Third"
|
||||
print("Coding complete? Click 'Check' to earn cool rewards!")
|
189
IceBase/the-healers.py
Normal file
189
IceBase/the-healers.py
Normal file
@ -0,0 +1,189 @@
|
||||
# Taken from mission The Lancers
|
||||
|
||||
# Taken from mission The Vampires
|
||||
# Taken from mission The Defenders
|
||||
# Taken from mission Army Battles
|
||||
# Taken from mission The Warriors
|
||||
|
||||
|
||||
class Warrior:
|
||||
def __init__(self):
|
||||
self.health = 50
|
||||
self.attack = 5
|
||||
self.is_alive = True
|
||||
self.defense = 0
|
||||
self.vampirism = 0
|
||||
self.healing = 0
|
||||
|
||||
def hit(self, other_unit) -> bool:
|
||||
hit_points = self.attack - other_unit.defense
|
||||
hit_points = hit_points if hit_points > 0 else 0
|
||||
other_unit.health -= hit_points
|
||||
other_unit.is_alive = other_unit.health > 0
|
||||
|
||||
self.health += (hit_points * self.vampirism)
|
||||
return other_unit.is_alive
|
||||
|
||||
|
||||
class Knight(Warrior):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.attack = 7
|
||||
|
||||
|
||||
class Defender(Warrior):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.health = 60
|
||||
self.attack = 3
|
||||
self.defense = 2
|
||||
|
||||
|
||||
class Vampire(Warrior):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.health = 40
|
||||
self.attack = 4
|
||||
self.vampirism = 0.5
|
||||
|
||||
|
||||
class Rookie(Warrior):
|
||||
def __init__(self, *args, **kwargs):
|
||||
super().__init__()
|
||||
self.health = 50
|
||||
self.attack = 1
|
||||
|
||||
|
||||
class Lancer(Warrior):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.attack = 6
|
||||
|
||||
|
||||
class Healer(Warrior):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.health = 60
|
||||
self.attack = 0
|
||||
self.healing = 2
|
||||
|
||||
def heal(self, unit: Warrior):
|
||||
unit.health += self.healing
|
||||
|
||||
|
||||
def fight(unit_1, unit_2):
|
||||
while unit_1.is_alive and unit_2.is_alive:
|
||||
if not unit_1.hit(unit_2):
|
||||
return True
|
||||
if not unit_2.hit(unit_1):
|
||||
return False
|
||||
|
||||
|
||||
class Army:
|
||||
def __init__(self):
|
||||
self.units = []
|
||||
|
||||
def add_units(self, unit_type, quantity):
|
||||
for i in range(quantity):
|
||||
self.units.append(unit_type())
|
||||
|
||||
|
||||
class Battle:
|
||||
@staticmethod
|
||||
def fight(army_1: Army, army_2: Army) -> bool:
|
||||
while len(army_1.units) > 0 and len(army_2.units) > 0:
|
||||
current_unit_1 = army_1.units[0]
|
||||
current_unit_2 = army_2.units[0]
|
||||
while current_unit_1.is_alive and current_unit_2.is_alive:
|
||||
current_unit_1_attack = current_unit_1.hit(current_unit_2)
|
||||
if len(army_1.units) > 1 and isinstance(army_1.units[1], Healer):
|
||||
current_unit_1.health += army_1.units[1].healing
|
||||
if isinstance(current_unit_1, Lancer) and len(army_2.units) > 1:
|
||||
army_2.units[1].health -= current_unit_1.attack * 0.5
|
||||
if not current_unit_1_attack:
|
||||
army_2.units.pop(0)
|
||||
break
|
||||
current_unit_2_attack = current_unit_2.hit(current_unit_1)
|
||||
if len(army_2.units) > 1 and isinstance(army_2.units[1], Healer):
|
||||
current_unit_2.health += army_2.units[1].healing
|
||||
if isinstance(current_unit_2, Lancer) and len(army_1.units) > 1:
|
||||
army_1.units[1].health -= current_unit_2.attack * 0.5
|
||||
if not current_unit_2_attack:
|
||||
army_1.units.pop(0)
|
||||
break
|
||||
return len(army_1.units) > 0
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
# These "asserts" using only for self-checking and not necessary for auto-testing
|
||||
|
||||
# fight tests
|
||||
chuck = Warrior()
|
||||
bruce = Warrior()
|
||||
carl = Knight()
|
||||
dave = Warrior()
|
||||
mark = Warrior()
|
||||
bob = Defender()
|
||||
mike = Knight()
|
||||
rog = Warrior()
|
||||
lancelot = Defender()
|
||||
eric = Vampire()
|
||||
adam = Vampire()
|
||||
richard = Defender()
|
||||
ogre = Warrior()
|
||||
freelancer = Lancer()
|
||||
vampire = Vampire()
|
||||
priest = Healer()
|
||||
|
||||
assert fight(chuck, bruce) == True
|
||||
assert fight(dave, carl) == False
|
||||
assert chuck.is_alive == True
|
||||
assert bruce.is_alive == False
|
||||
assert carl.is_alive == True
|
||||
assert dave.is_alive == False
|
||||
assert fight(carl, mark) == False
|
||||
assert carl.is_alive == False
|
||||
assert fight(bob, mike) == False
|
||||
assert fight(lancelot, rog) == True
|
||||
assert fight(eric, richard) == False
|
||||
assert fight(ogre, adam) == True
|
||||
assert fight(freelancer, vampire) == True
|
||||
assert freelancer.is_alive == True
|
||||
assert freelancer.health == 14
|
||||
priest.heal(freelancer)
|
||||
assert freelancer.health == 16
|
||||
|
||||
# battle tests
|
||||
my_army = Army()
|
||||
my_army.add_units(Defender, 2)
|
||||
my_army.add_units(Healer, 1)
|
||||
my_army.add_units(Vampire, 2)
|
||||
my_army.add_units(Lancer, 2)
|
||||
my_army.add_units(Healer, 1)
|
||||
my_army.add_units(Warrior, 1)
|
||||
|
||||
enemy_army = Army()
|
||||
enemy_army.add_units(Warrior, 2)
|
||||
enemy_army.add_units(Lancer, 4)
|
||||
enemy_army.add_units(Healer, 1)
|
||||
enemy_army.add_units(Defender, 2)
|
||||
enemy_army.add_units(Vampire, 3)
|
||||
enemy_army.add_units(Healer, 1)
|
||||
|
||||
army_3 = Army()
|
||||
army_3.add_units(Warrior, 1)
|
||||
army_3.add_units(Lancer, 1)
|
||||
army_3.add_units(Healer, 1)
|
||||
army_3.add_units(Defender, 2)
|
||||
|
||||
army_4 = Army()
|
||||
army_4.add_units(Vampire, 3)
|
||||
army_4.add_units(Warrior, 1)
|
||||
army_4.add_units(Healer, 1)
|
||||
army_4.add_units(Lancer, 2)
|
||||
|
||||
battle = Battle()
|
||||
|
||||
assert battle.fight(my_army, enemy_army) == False
|
||||
assert battle.fight(army_3, army_4) == True
|
||||
print("Coding complete? Let's try tests!")
|
12
OReilly/remove-accents.py
Normal file
12
OReilly/remove-accents.py
Normal file
@ -0,0 +1,12 @@
|
||||
import unicodedata
|
||||
|
||||
|
||||
def checkio(in_string):
|
||||
"""remove accents"""
|
||||
return ''.join(c for c in unicodedata.normalize('NFD', in_string) if unicodedata.category(c) != 'Mn')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
assert checkio(u"préfèrent") == u"preferent"
|
||||
assert checkio(u"loài trăn lớn") == u"loai tran lon"
|
||||
print('Done')
|
59
PyconTW/simplify-unix-path.py
Normal file
59
PyconTW/simplify-unix-path.py
Normal file
@ -0,0 +1,59 @@
|
||||
def simplify_path(path):
|
||||
"""
|
||||
simplifying a given path
|
||||
"""
|
||||
folders = path.split("/")
|
||||
new_folders = []
|
||||
for folder in folders:
|
||||
if folder == "" or folder == ".":
|
||||
continue
|
||||
elif folder == "..":
|
||||
try:
|
||||
if new_folders[-1] != "..":
|
||||
new_folders.pop()
|
||||
else:
|
||||
new_folders.append("..")
|
||||
except IndexError:
|
||||
if path[0] == "/":
|
||||
print("you can't go deeper than root folder")
|
||||
else:
|
||||
new_folders.append("..")
|
||||
else:
|
||||
new_folders.append(folder)
|
||||
new_folders = "/".join(new_folders)
|
||||
if not path[0].isalpha() and path[0] != ".":
|
||||
new_folders = path[0] + new_folders
|
||||
if len(new_folders) == 0:
|
||||
new_folders = "."
|
||||
print(new_folders)
|
||||
return new_folders
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
# These "asserts" using only for self-checking and not necessary for auto-testing
|
||||
|
||||
# last slash is not important
|
||||
assert simplify_path('/a/') == '/a'
|
||||
|
||||
# double slash can be united in one
|
||||
assert simplify_path('/a//b/c') == '/a/b/c'
|
||||
|
||||
# double dot - go to previous folder
|
||||
assert simplify_path('dir/fol/../no') == 'dir/no'
|
||||
assert simplify_path('dir/fol/../../no') == 'no'
|
||||
|
||||
# one dot means current dir
|
||||
assert simplify_path('/a/b/./ci') == '/a/b/ci'
|
||||
assert simplify_path('vi/..') == '.'
|
||||
assert simplify_path('./.') == '.'
|
||||
|
||||
# you can't go deeper than root folder
|
||||
assert simplify_path('/for/../..') == '/'
|
||||
assert simplify_path('/for/../../no/..') == '/'
|
||||
|
||||
# not all double-dots can be simplyfied in related path
|
||||
assert simplify_path('for/../..') == '..'
|
||||
assert simplify_path('../foo') == '../foo'
|
||||
|
||||
assert simplify_path(".././..") == "../.."
|
||||
print('Simply enough! Let\'s check it now!!')
|
Loading…
Reference in New Issue
Block a user